3.4
8 reviews
68

Sony Ericsson Xperia Play


$329.81 Released February, 2011

Product Shot 1 The Pros:4" multitouch display (854 x 480px). Powerful hardware - rumoured to be the 1.2GHz capable Snapdragon MSM8655, Adreno 205 GPU, 512MB of RAM. Runs the latest version of Android (2.3).

The Cons:No HD video recording. Doesn't quite seem as impressive as the latest dual core Android offerings with more memory, internal storage. Poor overall build quality - squeaks and creaks, cheap looking glossy plastics, metal looking accents aren't actually metal.

The Sony Ericsson Xperia Play is a high-end Android smartphone that doubles as a dedicated gaming device. It features a 1GHz Qualcomm MSM8655 processor, 512MB of RAM, 1GB of ROM and a 4-inch capacitive touchscreen.

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Product Shot 2 The Xperia Play's defining feature, however, is its slide-out dedicated game pad reminiscent of the PSP Go's.

The Xperia Play's slide-out game pad is meant to greatly enhance Android gaming, offering physical controls over touch-only setups. The game pad features the standard Playstation layout: circle, triangle, X and square buttons, a D-pad and shoulder buttons. However, the slide-out section also features a multi-touch touch panel for touch-only games. Meanwhile, the Xperia Play's 1GHz Qualcomm MSM8655 processor and 512MB of RAM ensure enough power to handle any mobile game available at the time of its release.

Features

  • 1GHz Qualcomm MSM8655 processor
  • 512MB of RAM
  • 1GB of internal storage
  • 4-inch capacitive touchscreen
  • Slide-out dedicated game pad
  • MicroSD card for memory expansion
  • Google's Android OS

User Reviews (11)

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Add Pros & Cons
68
ProScore
Pros
  • 4

    4" multitouch display (854 x 480px)

  • 3

    powerful hardware - rumoured to be the 1.2GHz capable Snapdragon MSM8655, Adreno 205 GPU, 512MB of RAM

  • 3

    runs the latest version of Android (2.3)

  • 2

    FM receiver and transmitter

  • 2

    WiFi, 3G and Bluetooth connectivity

  • 2

    sits nicely in the hand

  • 2

    quality 5MP camera

  • 2

    quality slide out gamepad gives you the best of both worlds - full use as a mobile gaming platform, won't block your view of gameplay or smudge your display

  • 1

    sturdy spring-loaded slide mechanism

  • 0

    1GB of internal storage

Cons
  • 4

    no HD video recording

  • 0

    doesn't quite seem as impressive as the latest dual core Android offerings with more memory, internal storage

  • 0

    poor overall build quality - squeaks and creaks, cheap looking glossy plastics, metal looking accents aren't actually metal

  • -1

    pretty chunky and unattractive as a phone

  • -1

    very dim display

  • -2

    nerdy to have as a phone - better to have a smartphone and a PSP Go

Comments (2)

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dom
dom: #sony_ericsson_xperia_play It looks as if Sony Ericsson is becoming the #1 brand for Android phones! Not only is their design top-notch, but they also deliver all new phones with the latest OS version, unlock their bootloaders (great for CyanogenMod & co), and their UI mods to Android are the least intrusive. I also love how they have high-end small phones coming with the Xperia Mini and Mini Pro. Not everyone wants a 4.3", 4.5" or even 5" phone (though personally, I think 4" is the sweet spot). May 20, 11
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dom
dom: #sony_ericsson_xperia_play perhaps not sporting the latest hardware, but this thing really rocks. It's very innovative from Sony Ericsson to combine a mobile gaming device and a phone in this way. Now all we need is Qualcomm's FlashLinq to enable wide-range, high-speed multi-player gaming.
http://www.engadget.com/2011/02/16/qualcomms-flashlinq-long-range-peer-to-peer-communications-tech/ Feb 16, 11
comments (7) like this
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  • dom

    dom: In the current form this can't compete with a dedicated device, that's true, just look at the Adreno 205 graphics -- good for a phone, but not enough for a serious gaming device. And the number of titles still lacks too, I suppose.
    However, I still consider it a 'game changer', because it foreshadows, by years, in what direction the industry will move. In the long run, smartphones will do to PSPs etc. what they have done to portable music players, GPS navigation units, and even (to a lesser degree) point-and-shoot cameras. Read this interesting article http://www.tgdaily.com/opinion/57697-qualcomm-hopes-to-make-game-consoles-obsolete
    SonyEricsson has shown that it recognizes this and has pushed it in a meaningful way, way ahead of the curve. Aug 8, 11

  • dom

    dom: To further illustrate my view of what a 'game changer' is and what it isn't, let's look at the initial iPhone, undoubtedly considered a 'game changer'. Here's a list of things this phone lacked: GPS, Bluetooth music streaming, memory expanision, 3G data modem, a reliable network (AT&T), a replaceable battery (soldered to the motherboard), ability to unlock the SIM and use it on another network, and an acceptable camera. Heck, you couldn't even install any applications on it, so it wasn't even a smartphone at all. However, it was of course still a 'game changer' with its finger-UI concept and mobile browser. Aug 8, 11

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