1.4
1 reviews
29

Shaun White Skateboarding


$60.00 Released September, 2010

Product Shot 1 The Pros:Unique "Shaping" features allows players to extend certain rails and ramps however they please. Straightforward and simple skate mechanics make it easy for anyone to pick up and play.

The Cons:Strangely, Shaun White isn't a playable character until the game is nearly beaten. "Shaping" function is somewhat limited in single player. Bails and physics-based injuries are non-existent as the player instead explodes into grey pellets.

Shaun White Skateboarding is a new take on the skateboarding genre by Ubisoft. It is based on the dual-sport athlete that is Shaun White, of Shaun White Snowboarding. It crosses the park creation genre of RollerCoaster Tycoon and SimCity, with the skateboarding of Tony Hawk and Skate.

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At the start of the game, Shaun White or the players custom skater is in the middle of an entirely gray and dull city. As the player skates he adds color to the city, transforming it into a skating paradise. As the player does grinds off of certain rails, he can continue the grind in midair, drawing a pipe to create a path to a higher area, a longer rail, or an inter-connected web of trick rails. The pipes can be redrawn at any time. This makes for a huge number of in-game challenges. The progression centers around opening up new areas of the city using the shaping mechanisms, as well as time-attack and high score modes which force the player to shape the area for speed or for giant tricks. Ubisoft has stated the game has multiplayer, and it is unknown whether or not there will be a mechanism to share creations between players.

Features

  • Shaun White
  • Skateboarding crossed with world creation genre
  • In-game level creation
  • Extend grind rails through the air
  • Time attack mode
  • High score mode
  • Multiplayer

User Reviews (1)

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29
ProScore
Pros
  • 1

    Unique "Shaping" features allows players to extend certain rails and ramps however they please.

  • 1

    Straightforward and simple skate mechanics make it easy for anyone to pick up and play.

Cons
  • 1

    Strangely, Shaun White isn't a playable character until the game is nearly beaten.

  • 1

    "Shaping" function is somewhat limited in single player.

  • 1

    Bails and physics-based injuries are non-existent as the player instead explodes into grey pellets.

  • 1

    Grab moves tend to be a bit awkward to perform/unresponsive.

  • 1

    In-game tasks are boring (clear pigeons from these locations) and feel like they're there to extend the single player campaign.

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