2.8
1 reviews
56

Kinect Joy Ride


$50.00 Released November, 2010

Product Shot 1 The Pros:Cool graphics - very colourful, detailed and interesting. Natural progression in the game leads to further unlocking additional cars and tracks. Many game modes keeps things interesting.

The Cons:No story or motivation for playing. Controls aren't very accurate / consistent - gimmicky and poor next to the control afforded by a controller. Cars speed is handled automatically.

The Kinect Joy Ride is a Kinect-based racing game for the Xbox 360 released in November 2010. Users must stand up to play it, as they instead hold out their hands as if operating a steering wheel. Regardless, users race up to eight drivers and can gain additional points via fancy moves like pulling in and then thrusting out quickly (speed boost) or leaning to drift.

Where to Buy

loading.. Loading latest prices from ProductWiki...

Also supported are front-flips, back-flips, spins, and a mixture of all the above. As the game is geared toward co-op play, users can play against anyone and also modify their car/avatar and show them off. Additional features include a Stunt Mode, special events (like tournaments), and even avatar animations.

Features

  • Xbox 360 Game
  • Racing Genre
  • Kinect Controller
  • Handless Playing
  • Mass Co-Op Play
  • Supports Multiple Stunts
  • Supports Stunt Combos
  • Custom Avatar
  • Custom Clothes
  • Custom Car
  • Upgrades
  • Animations

User Reviews (1)

  •  
Add Pros & Cons
56
ProScore
Pros
  • 1

    cool graphics - very colourful, detailed and interesting

  • 1

    natural progression in the game leads to further unlocking additional cars and tracks

  • 1

    many game modes keeps things interesting

  • 1

    innovative Kinect motion controls - use your arms and hands like you're holding a steering wheel, drift by leaning your body, charge up by holding back and release by pushing forward

  • 1

    fun and easy to pick up for people of all ages

Cons
  • 1

    no story or motivation for playing

  • 1

    controls aren't very accurate / consistent - gimmicky and poor next to the control afforded by a controller

  • 1

    cars speed is handled automatically

  • 1

    all cars handle in the exact same way

Comments (0)

What's on your mind? See more ProductWiki Talk

You may also like...