3.6
7 reviews
72

Fallout: New Vegas


$60.00 Released October, 2010

Product Shot 1 The Pros:Self-contained storyline means you don't have to have experience with Fallout 3 to understand what's going on. In addition to Karma is Reputation which is how each community/faction sees you. Wearing the wrong clothes or helping one group may make another dislike or attack you. Twice the weapons as in Fallout 3.

The Cons:Lack of character back story makes it harder to get into and care about what happens. Pretty much identical to Fallout 3 in terms of overall gameplay and interaction - doesn't feel like a new game. No improvement to the graphics engine - same as Fallout 3, which was released 2 years earlier.

Fallout: New Vegas is an action RPG and the latest addition to the Fallout series. The player explores the post-apocalyptic Great Southwest, an expansive area of desert wastelands, small towns, the busy New Vegas strip, and the Hover Dam.

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There are twice the weapons in this game that were in Fallout 3, and weapon customization is more involved. Interaction with characters gives the player quests and guides them through a story line of feuding factions. The player can choose one side or the other, or choose neither and attempt to beat them all. Combat with melee weapons now involves new systems for greater control, and gun based combat continues to use the V.A.T.S. system that freezes time for target selection. Directing companions is handled with the Companion Wheel, allowing quick directions to be given. A Reputation System tracks the players actions and adjusts the consequences accordingly.

Features

  • Action Adventure RPG
  • Explore desert wasteland, small towns, New Vegas strip, Hoover Dam
  • Interact with colorful characters
  • Special Melee combat
  • Refined gun combat
  • Companion Wheel
  • Reputation System
  • V.A.T.S.
  • Double the weapons of Fallout 3
  • Modify weapons

User Reviews (7)

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72
ProScore
Pros
  • 6

    self-contained storyline means you don't have to have experience with Fallout 3 to understand what's going on

  • 6

    In addition to Karma is Reputation which is how each community/faction sees you. Wearing the wrong clothes or helping one group may make another dislike or attack you.

  • 5

    twice the weapons as in Fallout 3

  • 4

    Stats and Skill set are MUCH better balanced than any version of Fallout to date; everything is more useful, especially in Hardcore Mode.

  • 4

    New Companion Wheel makes interacting with and commanding Companions a breeze & does away with lengthy dialogue trees.

  • 4

    New "Hardcore Mode" adds new feel of more realistic survival: you must keep hydrated, rested, and fed; ammo has weight, crippled limbs require a doc; stimpaks heal over time, etc.

  • 3

    Though a stand-alone game there are plenty of factions and references from the first two games to amuse long-time fans.

  • 2

    each melee weapon now comes with its own special move selectable in V.A.T.S.

  • 2

    improved 3rd person view makes playing from outside of your characters head a much more appealing option

  • 2

    beautifully crafted new locations situated in and around Las Vegas

  • 2

    game begins a lot faster for those already well versed in how to play Fallout 3 / New Vegas

  • 2

    new hardcore mode for a second run, or those interested in the struggle

  • 2

    more realistic than Fallout 3 - requires food and water to survive, major bodily harm must be tended to by a doctor, Stimpaks heal over time

  • 2

    improved companion interaction - better control over how they act, and what equipment they use

  • 2

    The Workbench idea has expanded and has more depth: you can now create new ammo, modify existing weapons, scavenge & cook your own food.

  • 1

    new gambling minigames - as well as all the old favourites (lockpicking, hacking, etc...)

  • 1

    weapons can be modified

  • 1

    specialty ammunition provides more variety

  • 1

    good mix of new baddies and old favourites for the nostalgia factor

  • 1

    large map seeded with all new original content

  • 1

    improved notoriety and karma system

  • 1

    improved use of skills and ideas such as weapon building which seemed a little too scarce in Fallout 3

Cons
  • 5

    Lack of character back story makes it harder to get into and care about what happens.

  • 4

    pretty much identical to Fallout 3 in terms of overall gameplay and interaction - doesn't feel like a new game

  • 4

    no improvement to the graphics engine - same as Fallout 3, which was released 2 years earlier

  • 2

    Crosshair in third person perspective still doesn't work right in close combat

  • 2

    Weak inventory system.

  • 1

    hardcore mode just isn't that hard - you never find yourself struggling

  • 1

    guns aren't as beat up as they were in the first game - makes it more fun, but not as fun

  • -1

    Actions in Fallout 3 do not affect plot of New Vegas

Comments (1)

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Yale
Yale: #fallout_new_vegas This game is just unbelievable. I'm so happy Bethesda decided to just focus on content and stick with the same game engine. It's so refreshing to go through hours of deep gameplay, and the mechanics are just so refined - almost perfect. So much variety for any skill set. Some buggy missions - I especially hate ones that are time based, the bugs always shine through in those. Also pretty disappointed in hardcore mode to be honest - I'm so so far from reliant on my survival skill, and the difficulty really isn't that hard, some points in the game were a bit more challenging but overall I seem to have a pretty firm grasp on it. Another thing I'm not so hot on is companions, but I guess that's my own choice. They seem fairly competent, but I like to do things my own way, and I think that means I rather go-it-alone. Still, I feel like telling these guys to go their own way is a bit rude, and it means I might miss out on game content (which I already know I'm missing BOATLOADS of) ... did I mention this game is unbelievable? Nov 12, 10
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  • Omar

    Omar: Ya I haven't played Fallot 3 yet, but I did try out Oblivion. At first i loved it but en I realized it was mire work than anything and the story/mythology is so dense that it was like doing a research project.I stopped playing it and then tried it again a couple of years later and just hated it. That's why I'm so wary about Fallout. A LOT of people love the games, but I'm just worried that I'm going to sink 30 hours into it before realizing its not form me :/ Nov 12, 10

  • Yale

    Yale: I think it's a lot easier to approach, I got very bored of Oblivion - it just wasn't that fun. And yeah, I know what you mean, I sunk some decent hours into it. The immersion factor is much better in Fallout. Try it, have I ever let you down before? :) Nov 12, 10

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