67
Castlevania: Lords of Shadow
$60.00
Released October, 2010
The Pros:Phenomenal graphics. Amazing art direction with great character designs. Levels look absolutely gorgeous.
The Cons:Some action sequences seem forced (riding the mounts, etc). Game holds your hand for a long time at the beginning (hints everywhere, etc). Platforming sections are pretty lame.
The Castlevania: Lords of Shadow is the 2010 installment in the Castlevania series, and it’s available for the Playstation 3 and Xbox 360 gaming consoles. It’s entirely in 3D and features 50 levels with common Castlevania gameplay like combat, platforming, and of course puzzles.
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But the graphics have been upgraded to high-definition, a plethora of professional actors have been hired to provide the voices, and a slew of new monsters like trolls, spiders, and goblins have been incorporated. Plus the game now hosts a traditional RPG-based experience system with which players can gradually upgrade and customize their player. Plus there are a bevy of advanced interactivity options like scaling walls, rappelling, and swinging across gaps.
Features
- Castlevania Series
- Three-Dimensional Action Adventure
- Traditional Gameplay Elements
- New/Improved Gameplay Elements
- High-Definition Graphics
- Professional Actors (Voicing)
- Experience-Based Player Customization
- New Monster Types
User Reviews (2)
Pros & Cons
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1
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1
amazing art direction with great character designs
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1
levels look absolutely gorgeous
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1
levels are tight and contained which breaks up the action well
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1
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1
combat has quite a bit of depth to it
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1
really cool boss battles with a great sense of scale
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your powers get added on at a steady pace continually making you feel more and more powerful
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1
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just a lot of fun to play
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1
difficulty ramps up very nicely on the casual level
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1
Best adaptation / development of the 1986 NES title.
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1
some action sequences seem forced (riding the mounts, etc)
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1
game holds your hand for a long time at the beginning (hints everywhere, etc)
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1
platforming sections are pretty lame
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1
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a lot of achievements are tied to collecting which means you have to replay a lot of levels if you want to get everything
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1
some boring puzzles that break up the flow of the game, particularly near the end
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Comments (3)
Omar:
#castlevania_lords_of_shadow just finished the game this past weekend. Surprisingly a lot of people said the game gets better in the second half, but I found the opposite. The game never got bad, but the initial WOW I had definitely wore off. After the tenth key-grabbing/magic-activating puzzle I was ready for the game to come to an end.
It's definitely worth a play-through, and there are a lot of really good ideas in it, but if some of the sections could've been cut down and streamlined it would've made this game a real classic.
Jan 24, 11
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Omar:
#castlevania_lords_of_shadow I just started playing this game last night and I have to say WOW. It's really surprised me since this game didn't get a lot of hype, and I was not impressed at all by the demo. But actually sitting down and playing the full game, I have to say it's really darn good. The entire art direction is really something special, and combined with the great graphics you're treated to a real visual feast. After the hideousness that was #splatterhouse it'll be nice to treat myself to something a little more refined.
Jan 5, 11
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