12 reviews

Assassin's Creed 2

$57.00 Released November, 2009

Product Shot 1 The Pros:New monetary system - loot opponents, buy, upgrade and repair equipment, visit doctors to get patched up. Available on PC, Playstation 3, Xbox 360 and PSP. Continues the mysterious and conspiracy-like storyline of the first game.

The Cons:Has issues when navigating circular towers; often jumping doesn't go where you want. Still has finding 100 hidden items as an achievement. Health does not regenerate on its own.

Assassin's Creed 2 is a sandbox-style, action-adventure video game developed by Ubisoft Montreal and published by Ubisoft on November 17th of 2009 for Microsoft Windows, Playstation 3, Playstation Portable, and Xbox 360.

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Product Shot 2 A sequel to Assassin’s Creed, Assassin’s Creed 2 is based on 15th century Renaissance Italy, and is centered around three primary districts: Venice, Florence, and Tuscany. Players assume the role of a young nobleman named Ezio Auditore di Firenze (Ancestor of Desmond Miles), who takes revenge for the murder of his family by becoming an assassin. Users fight with dual hidden blades, use firearms, swim across canals, drag guards into the water (assassination), and even later access da Vinci’s flying machine. 

Additional Information

New weapons (versus the original Assassin’s Creed) include an axe, a hammer, a pistol, a mace, a spear, two types of swords, a halberd, and two hidden blades (mentioned earlier). And the combat system is much enhanced, requiring the user to stab people, dodge arrows, and escape the wrath of ‘Seekers’.


  • Sandbox, Action-Adventure
  • 15th Century Renaissance Italy
  • Weapons & Ammunition
  • Stabbing / Assassinating
  • Swimming
  • Flying Machine
  • Multiple Weapons

User Reviews (12)

Add Pros & Cons
  • 9

    new monetary system - loot opponents, buy, upgrade and repair equipment, visit doctors to get patched up

  • 8

    available on PC, Playstation 3, Xbox 360 and PSP

  • 8

    continues the mysterious and conspiracy-like storyline of the first game

  • 8

    a huge variety of weapons

  • 8

    use weapons and devices fashioned by one of the worlds most well known artist and engineer - Leonardo da Vinci

  • 7

    combat is more strategic with different types of skilled enemies

  • 6

    better hiding mechanics - throw money to cause a commotion, higher people to distract guards, etc...

  • 6

    runs more smoothly than the first game

  • 5

    Ridiculously well planned glyph decoding puzzles.

  • 5

    Can use eagle vision in third person view

  • 4

    no more boring laboratory

  • 3

    notoriety meter

  • 5

    Has issues when navigating circular towers; often jumping doesn't go where you want

  • 4

    Still has finding 100 hidden items as an achievement

  • 2

    health does not regenerate on its own

  • 1

    Not enough info on what it is you need to do and how to

  • 1

    annoying copy protection on the PC platform

  • 1

    Game of the year edition does not contain the Templar Locations as it advertised

  • 0

    Certain glyph puzzles are hard to solve on non-HDTV's because the pictures are unclear.

  • -1

    plugging into genetic memories is still stupid

  • -1

    gmae mechanics are faulty. when you need to jump it often doesn't making you lose valuable time and causing frustration

  • -2

    Map is useless

Comments (1)

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dialupinternetuser: #assassin_s_creed_2 I beat this game last night. It's rather long, although I spent time locating and decoding all of the glyphs. I didn't play many of the side quests, as they often got repetitive. The money-generating villa is genius, and a great way to reward the player simply for putting in time. By completion of the main quest I had easily generated enough money to purchase all of the purchasable weapons, armor, and art. The gameplay is far better designed than the first one. The investigating missions are built into the storyline and aren't simply the same mission dropped into a new area. Additionally, the cutscenes are even more interactive, and their lengths and camera angles are more adjusted, giving the game a much greater cinematic feel. The free-running is improved over the first game and you have all the abilities of the last game at the start, without the need to learn how to grab. However, at one point a new move is introduced, but you really don't need it until then. As far as combat goes, you can't just counterattack and autokill everyone anymore, and it is a little more strategic. Button-mashing would still probably get you through, but if you make good use of counterattacks, doges, combos, and disarming combat becomes a lot more fun. After initial nervousness about lack of regenerating health, I found the medicine puch and street-side doctor system works quite well, although by the end when you're have all the upgrades and a TON of money, its no issues using a lot of medicine, and you're pretty much invincible if you stay in a city (i.e. not in the ending location of the game where there are no doctors). One thing I didn't notice until most of the way through the game was that to learn some of the new features in AS2 such as throwing sand and sweeping guards require you to purchase a training sessions from the trainer at the villa, which kind of pissed me off. Its my damn trainer, why is he charging me. Overall, totally worth full price, and I never pay full price for games. The only games I have EVER payed full price for are this, ODST, and Mass Effect 2. It beats the crap out of MW2. Dec 16, 09
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